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Thread Statistics | Show CCP posts - 3 post(s) |

Admiral IceBlock
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Posted - 2006.03.18 15:09:00 -
[1]
Edited by: Admiral IceBlock on 18/03/2006 15:11:43 reduce damage mod AND rof of all weapons in EVE by 25 to 50 percent!
"We brake for nobody"
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Admiral IceBlock
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Posted - 2006.03.18 15:12:00 -
[2]
OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind the megapulses, and then you would actully have to move around the battlefield to get into range instead of sitting still and shoot everything that moves..
"We brake for nobody"
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Admiral IceBlock
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Posted - 2006.03.18 15:16:00 -
[3]
Originally by: KilROCK Edited by: KilROCK on 18/03/2006 15:14:30
Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind the megapulses, and then you would actully have to move around the battlefield to get into range instead of sitting still and shoot everything that moves..
Just your posts makes me think V sucks ass. Why do you want eve to be so complicated. 
moving around is very complicated indeed! do you have any good arguments why that idea wouldnt work?
this would at least make eve more tactical, do you disagree, why? becouse it makes you move and think? oh noes..
"We brake for nobody"
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Admiral IceBlock
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Posted - 2006.03.18 15:16:00 -
[4]
Originally by: KilROCK Edited by: KilROCK on 18/03/2006 15:14:30
Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind the megapulses, and then you would actully have to move around the battlefield to get into range instead of sitting still and shoot everything that moves..
Just your posts makes me think V sucks ass. Why do you want eve to be so complicated. 
moving around is very complicated indeed! do you have any good arguments why that idea wouldnt work?
this would at least make eve more tactical, do you disagree, why? becouse it makes you move and think? oh noes..
"We brake for nobody"
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Admiral IceBlock
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Posted - 2006.03.18 15:23:00 -
[5]
Originally by: KilROCK Double posting 4tl. And i actually want the upcoming patch to come soon and not in 5 months because some **** want to see a whole bunch of people warp at range since they can't shoot anywhere else, then the other fleet has to warp closer because otherwise they can't hit crap and so on.
Whole bunch of useless stuff are being brought to EVE when it's not really needed. Stop whining and enjoy eve before it gets all ****** up by your whining.
yea stop whining 
"We brake for nobody"
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Admiral IceBlock
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Posted - 2006.03.19 14:41:00 -
[6]
Originally by: Krulla
Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind the megapulses, and then you would actully have to move around the battlefield to get into range instead of sitting still and shoot everything that moves..
This would simply lead to fleets consisting entirely of one type of weapon. Which wouldn't change a damn thing.
10 versus 10, all use tachyons, you get a shorter range weapon and get close, now you can blast them becouse they are in your optimal and they are not... of course tracking has to be changed with it so that each weapon has its own purpose.
we already have this balance when taking battleships versus other small ships, but not battleships versus other battleship guns.
"We brake for nobody"
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